pub struct UnsafetyCheckResult {
    pub violations: Vec<UnsafetyViolation, Global>,
    pub used_unsafe_blocks: UnordSet<HirId>,
    pub unused_unsafes: Option<Vec<(HirId, UnusedUnsafe), Global>>,
}

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§violations: Vec<UnsafetyViolation, Global>

Violations that are propagated upwards from this function.

§used_unsafe_blocks: UnordSet<HirId>

Used unsafe blocks in this function. This is used for the “unused_unsafe” lint.

§unused_unsafes: Option<Vec<(HirId, UnusedUnsafe), Global>>

This is Some iff the item is not a closure.

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